We recently had the opportunity to be interviewed by 80.lv about our upcoming game The Cost of Recovery. Read for more info on the ideas and development behind the game, the production process, marketing strategies, and more!
Jens recently had the chance to co-organize a Q&A session with several folks from Valve about “Publishing games on Steam”. Today’s blogpost summarizes the key learnings and most interesting questions of the session!
Alex joined our company as a programming intern and we’re very happy to have him as a permanent member by now. Find out more about him and his work in this blogpost, you’ll be rewarded with a cute picture of his bunny 🐰!
As the founder of Off The Beaten Track, Jens combines a lot of positions: From game design and programming to bookkeeping and filing taxes! Find out more about him and why he thought it would be a good idea to found a video game development company.
As you might have noticed, we formally announced our game The Cost of Recovery during gamescom 2020! After some weeks of work on getting everything ready, it felt very good to finally show it to everybody and start collecting some precious feedback.